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| re: No Subject |
| [28055] by "proxy enemy'd" (node57-39-113-63.pghconnect.com) on Sat 25 Oct 2003 13:29:47 [ reply ] |
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haha retard u cant do it
oop i forgot how so i am retard as well u mean the Casino Sonic Hedghog Zone? i think i set max top speed, always do drift turns, always take jumps to skip over turns, use a crapload of boost bacuase there is lots of recharge zones (<--this was always critical i kept not collecting enough recharge thus not enough boost and since ur nme's are also boosting a crapload u need 2 boost!) eventually u keep getting 2nd place or so consistently, then once u get lucky and win, and like proxy forget how u ever did it in the first place though mb u should tell me to shut up because i now check game faqs and they say differntly and they are a whole lot more obsessed with future hovercraft racing than either of us. unfortunately. bacause future hovercraft racing is THE MOST IMPORTANT THING HUMANITY CAN INVENT THAT DOES NOT SOMEHOW INVOLVE ROBOKEMON!!!!! just keep racing like a fuckyeah and u will get it ----------------------------- Overview: You have to win the first standard race of story mode. Mode changes: Normal- Get in 1st Hard- They are faster and smarter Very hard- They are even faster and smarter than before Strategy: This is very tough at first, but don't get discouraged. If you've played hard computers by now, it should be a norm for you. But it's still very tough and unpredictable at times. I would have to suggest going through the course normally without trying to win just to find out where the jumps are, for they are key to winning and the one advantage you have over the utterly unfair computer racers. Try to take jumps at an angle so you don't have to turn in mid-air, and I personally don't hold up or down so I can go a nice distance with no speed reduction. Use boosts sparingly and only for jumps and long stretches. Try to learn how the final part of the course works so you can corner through it while boosting because the same tactic of boosting works here as well. For the harder difficulties, I STRONGLY suggest knocking out whoever is always in first because he seems to be the only one who can boost faster than you. I usually start the final boosting spree when the tricky corners are coming up, do it so that you still have some left by the time you reach the repair stretch. Hints: Boost sparingly, and aside from the final boosting spree, make sure the boost is DONE before you do it again, and you won't waste health. Also, hit the last two jumps on the course and hop over the blank spots, even though the computer doesn't, as thats a good way to pass them near the end. Thats also just about where you should begin your big boosting spree on the last lap. Oh yeah, and don't give up! http://www.gamefaqs.com/console/gamecube/game/22642.html |
