untitled.gif welcome towards my cool internet house site: re: t-day (zoom)

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welcome to my cool internet home sit is prosecÇ–tedt to a jam

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re: t-day
[29328] by "max home made" (207-237-165-183.s437.tnt1.nywct.ny.dialup.rcn.com)   on Sun 30 Nov 2003 16:29:25     reply ] [ up ]
do 2 of those leters stand for "super" and "bros."
re: t-day
[29335] by "proxy want u 2 stop" (user249.net379.oh.sprint-hsd.net)   on Sun 30 Nov 2003 20:13:08     reply ] [ up ]
man that is the story of why everything is annoying in world

regeler folks defeated by obsesso folks

its tru in super mario
tru in metal gear
tru in politics (the tyranny of being governed by the assholes who care about that asscrap!!!! ass!!!!)
tru in military fights (u no, the highly trained special forses robots always crush the rag tag freedom fighting guerillas fighting 4 their homeland)

evil defeats good bacause good has better things 2 do with its time than practice fighting evil all freaking day

like superman spends all day working like a real american at the daily planet, try 2 trick lois lane in becoming a super-mom, making long term economic decisions(mortgages, mutual funds, etc.)--u no, honest regeler people stuff

but fukin' plutocrat lex luther dosn't need 2 work so he dedicates his every waking second to think of new kryptonite distribution!!! how r real armenians like us able 2 relate 2 that baldo guy?!!!
re: t-day
[29360] by "omagus not a writer2" (dhcp-18-232.dsl.csuchico.edu)   on Mon 01 Dec 2003 13:39:27     reply ] [ up ]
actually tobot i read on the gamefaq.com that some dude had a walkthrough for "shadow mode" in "MGS2:stupid plot" where u dont knock on walls or ever knock out a guard, but he could only do it on normal.

i thought that was cool, so i tried it out on my own.  i have sence done it on hard and extreme, but i decided knocking on walls for distracto and excessive useing of "cardbord box trick" was not only permissible but necessary.  amazingly tho, the game _is actually designed to support this_.  so not shootig ppl actully changes it from being a hard to control action title to being a really detailed puzzle game.

dig it