Super Destroy FX: posting
re: Ok...
[13403] by "Marc" (cache-2.sbo.ma.webcache.rcn.net)   on Fri 12 Jul 2002 07:51:38     [ reply ]
Hi [d]. Glad to hear that you're freaking the parameters in BO2. It was Styrofoam who wrote to me about adding LFOs to BO, but perhaps you were thinking the same thing...

Your question about Scrubby is a good one. Yeah, I know that our effects are kind of non-standard and therefore it's not always immediately obvious how or why you would use them in a song. First, you can always check our sound examples and built in presets to get some idea of how we (the authors) have used the thing. I don't think that either of the sound examples are very much wacky randomly-pitched things. In one of them (nighttime), all of the sounds are being mangled sample-style (freeze) and kind of being kind of retextured and recarpeted. In the other one (Bigger Or Not), a simple melody is being routed into it (the one that starts about 3 seconds into the example) and then it is routed into Scrubby which has a very slow, tempo-synced rate (I think 2 seeks per beat), split stereo handling, and pitch constraint turned on so that you basically get a new 2 part harmony laid on top of the original melody which is unpredictable, but still works with the original melody and (I think) quite beautiful.

But Scrubby can be a lot of things. I know one person (Magnus, another Smart Electronixer) who was actually using it for very subtle effects and asked for me to lower the minumum seek range so that he could get just very subtle, slight variations in the original sound (the seek range parameter used to not go as low). The "fake chorus" preset is dedicated to him.

But having the usage be a little ambiguous is always good, too, because one of the best things about releasing our toys is that then we get to see how other people think they should be used, and what approaches they come up with (I've been very surprised sometimes). Yeah, so I'll leave it at that, no more suggestions...

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