snoot.org message board: re: uhhh...i broke muddle (zoom)

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re: uhhh...i broke muddle
[21471] by "daveyc" (cpe0008c6fe35ed-cm014400113556.cpe.net.cable.rogers.com)   on Sun 27 Apr 2003 17:31:29     reply ] [ up ]
hmm...

i tried reproducing the problem with game 2, but it seems if another person doesn't enter the game and type words, the game doesn't fail, because it thinks that no one wanted to play the game.
re: uhhh...i broke muddle
[21478] by "Tom 7" (gs82.sp.cs.cmu.edu)   on Mon 28 Apr 2003 01:30:40     reply ] [ up ]
huh... I'll take a look at it after I'm finished with this semester project!!

Thanks for reporting it! ;)
re: uhhh...i broke muddle
[21521] by "Tom 7" (gs82.sp.cs.cmu.edu)   on Tue 29 Apr 2003 12:46:17     reply ] [ up ]
Hah, good one. I didn't check that the player identity in the query string matched the game, just that it existed in some game.

The problem was that you got the longest word in the second game (1). When the game went to be archived (every time it was visited) it tried to find you and couldn't, because you had been deleted when the first game ended and was archived.

Thanks for reporting the bug!
re: uhhh...i broke davec
[21589] by "ROSBIF" (hrdcgate.nhq.hrdc-drhc.gc.ca)   on Fri 02 May 2003 09:59:27     reply ] [ up ]
DAVE C UBER NERDLINGER!!!
YOU'RE NOT EVEN AT WORK
AND PLAYING...