| Wild 5 |
| [12126] by "Anonymous" (134.241.47.198)
on Thu 23 May 2002 11:44:22
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Maybe there should be and escape for the king built into wild 5 so the game can last more than 6 moves. Possibly deleting the pawns on e2, this particular solution will also allow more pieces to be moved in the opening. |
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| Scribble |
| [11525] by "Anonymous" (netcache-1114.public.svc.webtv.n)
on Mon 06 May 2002 15:29:04
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Can't something be done about players not being able to get into the game because someone else has the complete game tied up? It is unfortunate that some of us carry the same signature or so-called address & are told we can't play twice in a row even though we haven't played at all. Is it possible for you to make an adjustment so that we can use an individual password & that way more people can play? I enjoy your game very much but can't seem to get to play any more. Thank you/ |
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| "draw" button is incorrect. |
| [11508] by "Anonymous" (ool-18bfed64.dyn.optonline.net)
on Sun 05 May 2002 22:11:08
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I should be able to play a move *and* offer a draw. In fact I shouldn't be able to offer the draw until my move is made in the first place.
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| Game-hogging |
| [11378] by "Platypus" (lca3119.lss.emc.com)
on Wed 01 May 2002 08:19:01
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It seems like the pace on SICO has really picked up a lot lately. Mostly this is a good thing, but it has its downside too. One part of SICO's appeal for me has always been the opportunity to see what other people have done with a position I contributed to creating. Unfortunately, I never get the chance to see that if the same two people play 30 moves in a couple of hours and finish the game. Might it be time to reinstate the old limit on the number of moves that can be made in succession by any two players? I doubt that game stagnation would be a problem (as it used to be) with the number of regulars we have now and the frequency with which they check in. |
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| section opener |
| [11363] by "Anonymous" (pcp01157703pcs.rocsth01.mi.comca)
on Tue 30 Apr 2002 22:19:35
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I notice on the sub-outline section opener, one algorithm overrides the other. Any chance to fix this with a meta-tag-like pointer? |
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| User Interface |
| [11323] by "Anonymous" (ool-18bfed64.dyn.optonline.net)
on Mon 29 Apr 2002 23:18:56
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Suggestion. When you click a piece to move, any chance of clicking the same piece again to cancel the move? Far less mouse mileage required than going down to the 'pick a different piece' button and then all the way up the screen again. |
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| Wuss scales |
| [11312] by "930Driver" (glvv-dsl1-30.citlink.net)
on Mon 29 Apr 2002 20:49:31
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I've noticed that the presentation of 'contests' isn't exactly random.
If I play one or two hundred matches, allowing certain celebs to consistently win (or causing them to lose), when I click on 'refresh' I'm never presented a match that includes one of the people that I was discriminating for or against. |
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| wraparound in lieu of bounce..? |
| [11234] by "mhh5@yahoo--etc" (user-1121f0r.dsl.mindspring.com)
on Sun 28 Apr 2002 17:36:19
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instead of "boucing" bishops, why not wraparound? only the side (vertical) edges, not the horizontal ones. |
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| Miscellaneous ego boost #4 |
| [11125] by "Anonymous" (bowerbird.qut.edu.au)
on Fri 26 Apr 2002 04:52:58
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Tom's words kick everybody's asses! |
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| hidden expert games |
| [10722] by "Anonymous" (netcache-1114.public.svc.webtv.n)
on Wed 10 Apr 2002 14:50:33
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On Jan.l5,2002 you listed http://snoot.org/toys/scribble/?flags=e
as the way to get into your hidden expert games. I just tried it & it doesn't work. Is there a different search for webtv? |
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