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Just wondering
[1074] by "Mr Bawn" (cacheflow.ici.net)   on Tue 04 Jul 2000 14:22:08     reply ] 
Just wondering...
Does this work?
If it does, it'll be easier to post code.
A few suggestions for BF
[1001] by "neutRino" (213.108.13.29..)   on Sun 18 Jun 2000 17:41:58     reply ] 
Since some people think that Binary Fiction is getting old, I have thought of a few ideas which could increase it's longevity.
In order of coolness...

1. Random Storyline Generator. (best)
A simple script to negotiate nodes randomly until an end node is found, and display one page containing the complete story up until that point. A bit like Collaborative fiction really, but far less coherent.

2. Colour coded links.
A 'writenew' link should be a different colour from a 'view' link, so you don't have to look at the status bar to see if anyone has written more, and you don't inadvertantly lock a node someone else might be trying to write. A cancel button could be handy too, as I have suggested before.

3. Node counter. (dullest)
You can see how many nodes there are now, so you know if anyone has added any recently.

Just a few suggestions - you don't have to implement them if you don't want to; I mean I'm not forcing you...
Hangsnoot
[986] by "Fred Badger" (unknown-239-166.pilot.net)   on Thu 15 Jun 2000 14:48:46     reply ] 
Sorry I seem to crash your Hangsnoot every time I supply the new word explanatory.
site is slow lately
[962] by "Anonymous" (gandalf.dragon.net.au)   on Mon 12 Jun 2000 16:26:19     reply ] 
In the last couple of days, the site seems to be working very slowly (ie it takes ages between deciding on a entry and accepting it and returning to main game menu). I don't beleive it's my computer that's causing the slow-down.
scribble
[955] by "Anonymous" (gandalf.dragon.net.au)   on Mon 12 Jun 2000 03:43:13     reply ] 
Is dictionary access possible? I found a few words that aren't accepted by the dictionary, yet are commonly used, eg shriek.
Wuss scale bug
[938] by "Mr. Van" (mkc-94-178-202.kc.rr.com)   on Fri 09 Jun 2000 20:53:50     reply ] 
When it seems that it would mean to display 62.05% it displays 62.5%, which is quite bothersome.
SICO monitoring tool
[935] by "Tambreet" (lca3118.lss.emc.com)   on Fri 09 Jun 2000 16:56:02     reply ] 
I don't know if this will be useful, but if you're a SICO addict and you use Python, this will pop up whenever something changes. It's pretty brain-dead really, but it works surprisingly well.

(If the SICO message-board code adds line breaks, this is gonna look like crap).

#!/usr/bin/python

import re
import string
import sys
import time
import urllib
import Tkinter

regex = re.compile('Game ([0-9]+).*last move.*by.*<i>(.*)</i>')

def GetMovers ():
result = []
try:
for line in urllib.urlopen('http://snoot.org/toys/sico/').readlines():
match = regex.search(line)
if match:
number = match.group(1)
site = match.group(2)
result.append((number,site))
except:
pass
return result

def ShowMovers (gameList):
w = Tkinter.Tk()
w.wm_title('SICO')
tb = Tkinter.Text(w,height=len(gameList),width=40)
tb.grid(row=0,column=0,sticky='nsew')
for game in gameList:
tb.insert(Tkinter.END,'Game %s: %s\n'%game)
ok = Tkinter.Button(w,text='OK',command=w.quit)
ok.grid(row=1,column=0,sticky='ns')
w.mainloop()
w.destroy()

if __name__ == '__main__':
oldList = []
while 1:
newList = GetMovers()
if newList and (newList != oldList):
ShowMovers(newList)
oldList = newList
time.sleep(60)
just another celeb suggestion...
[928] by "max" (ct-hartford-us135.javanet.com)   on Thu 08 Jun 2000 17:30:06     reply ] 
I'd love to see the stay-puft marshmallow man... give godzilla someone his own size to pick on!
x's everywhere...
[920] by "Mr Bawn" (cacheflow.ici.net)   on Thu 08 Jun 2000 00:12:38     reply ] 
Every piece has a purple x. Is this a snoot bug or a me bug?
More celebs
[908] by "Mr. Groove" (flw134-84.dial.webound.com)   on Wed 07 Jun 2000 12:46:22     reply ] 
Larry Elison
Dennis Rodman
Steve Jobs
George W. Bush
John McCain (he'll win for sure)
Leonard Maltin
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